Witcher 3 frame generation reddit

 

Witcher 3 frame generation reddit. Note: We have gone private until June 14th in response to Reddit's recent API changes. Top 2% Rank by size. Additionally, PC players with compatible hardware have an additional option to turn on ray traced reflections and shadows. However, setting your game to windows borderless gives you the exact same FPS however GPU utilization drops to 40-60%, temperatures remain in DLSS Quality, on the other hand, is a miracle. Right now it's not really possible to have a high refresh rate experience in cities (140 fps) due to a CPU bottleneck. Narrowed it down to Frame Generation. I have just installed this for a 3rd play though. exe directory with replacement Use framegen + FSR or TAAU (dlss 2 + 3 enabled gives the most crashes) I tested 13 games with the new FSR3 Mod. Not sure if it requires hardware based gsync or not, but I know for certain frame generation cannot work properly with vsync and causes massive stuttering and like 8-10fps. Graphics. Finally can play the game as it should be :) FSR 3 MOD witcher 3 not improving frames on RTX 3090. Frame generation does not work with vsync, it disables it if you have it set to default in the control panel. Welcome to r/Witcher3! A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. Related. I’m pretty sensitive to latency, but combining DLSS, Reflex and AMD Frame Gen is kind of magical. Witcher is far more severe, cutscenes are unwatchable, opening the map/inventory/settings will cause huge stutters that last 20+ seconds after you exit the menu. Turns out there is an issue with the RTX 4070 Ti. RTGI - On RT Reflections - On RT Shadows - Off RTAO - On*1 (More on this at the end, after hotfix 2) View community ranking In the Top 1% of largest communities on Reddit. In fact it has been well documented across the forum in several other posts. The Witcher is a critically acclaimed fantasy book series created by Andrzej Sapkowski. Like 30% slower on average on my 3070, for a game that objectively looks worse. switch on, restart. But there's 4 different RT techs for this so we will see whats the best sometimes dlss quality will help with shimmering in some games but if it's trash thankfully dlss 3 can give a bump up in perceived framerate Jan 22, 2023 · Yes. I have high hopes for frame generation as the cards get stronger and the program itself improves. Discussion. With VRR enabled, driver-level Vsync on, and FRTC set to 90, I get perfect frame pacing with 90hz output on my monitor. Right click on desktop. If you freeze/crash in fullscreen/windowed borderless, try Win+Down Arrow Key or Win+Up Arrow Key. Keeps hairworks off or at least at AA 0x, ale the frame time variance and spikes seem to be I tried 3. Added ray traced global illumination and ambient occlusion. r/SteamDeck. ) from cyberpunk to witcher 3 and it completely fixed the stutter with frame generation. 170 upvotes · 44 comments. In my opinion, there are still some exceptions where I prefer native 4k or other upscaling methods, but that is very rare. •. Same problem with 12900k and 4090. The dx12 version is heavier on the cpu than dx11 but it doesn’t utilise multiple cores properly which limits your gpu performance. Dx12 is extremely single threaded causing CPU bottlenecks, which worsen with RT on. done. r/VIDEOENGINEERING. RTX 3080. poopingqueen. I have combed this subreddit thoroughly and have not found a solution that fixed the massive stuttering problem this game (and Witcher 3) has when frame generation is enabled. All things related to The Witcher - books, games, TV You name it. It's not about the hardware in your rig, but the software in your heart! Lets say that the engine finished frame 1 and 2. A subreddit for discussions, news, memes, media, and other topics pertaining to the third installment in the Witcher games franchise. No I have a 4090. To fix it, it's actually very simple. Cheers bro. I noticed that the minimap started showing very strange artifacting when moving rapidly or quickly rotating, but From your description, it sounds like the DLSS 3 frame generation feature in The Witcher 3 is causing intermittent FPS drops and stuttering, which is not normal behavior. It’s a shame because Novigrad is sub 60 fps without frame gen on. This feels so far. The problem is that when i stand in one place and slowly move camera then grass starts flickering and get blurry. The experience still is far from as smooth as the original version of the game, but let's try to disregard performance as part of this thread. I was 100% a frame gen hater, but I can finally run 4K with Ray Tracing in Cyberpunk, Witcher 3, and Hogwarts Legacy. Nvidia Frame Generation constant crashing. I hate it. It sucks that the Witcher 3 Next Gen/4. Frame Generation is RTX 40 series-exclusive DLSS3 feature. As you can see, there is a sort of frame skip or stutter occurring during movement. /r/kentuk - the sub-reddit for the Garden of England. In terms of changes, built in mods, visuals, addition of stuff like DLSS/FSR, it's awesome. Not sure if it's as 4K capable as 3000 series, but it's RT performance and overall capabilities exceed that of the newer consoles, for which games are developed for. Extract the files, open the contents and right-click on "DisableNvidiaSignatureChecks. -Deleting UserSettings file. 11 earlier today and I still crashed. Please give me an excuse to go back to Toussaint. A few Things I have tried: -enabling/disabling Vsync via NVCP. 4 upvotes · 10. OP • 1 hr. Turn off FG and all is well. With frame generation, the GPU will work on intermediate "AI" frame A when frame 2 is finished. I have a 4090 so put all to max but found it crashing constantly. All other RT stuff is on Ultra, etc, but only get around 50 fps (GOG version and latest nvidia drivers) If I raise the framerate limit to 120, the avg fps goes up but I still get the freezes/stuttering whenever Frame Generation is enabled. Another thing that's quite weird is that in Witcher 3, under Video / Display, i have a DLSS Frame Generation option, but it is greyed out, impossible to activate. View community ranking In the Top 1% of largest communities on Reddit Bad frame pacing in next gen update So i have this problem since after the next gen update of wildly inconsistent frame times wich makes the game feels like its running closer to 40 rather than the locked 60 the fos counter shows. graphics and have a peace of mind. Dec 14, 2022 · Originally posted by Hilly: Oh, that's really disappointing, guess my 3070 will have to do without ray tracing then, drops from 75 to 35 to 10 lmao. Even in other games I get this issue with it on. DLSS is a collection of tools to improve temporal and spatial resolution. So, my weird question is : if i lock the FPS to 60fps ( in NCP), and with frame generation enable in the game, i would normally be at 90-100 fps, does Hi all - so with the cyberpunk DLSS 3. Steam Deck OLED Available Now! Make Your OLED Dreams Come True! 569K Members. Increased HUD size zWeApOnz. Welcome to the team! 6750 xt here that performs insanely good for all my games, except the new gen witcher 3. The Witcher 3: Complete Edition (Next-Gen update) confirmed Q4 2022! We'll meet again brother! I'd rather just have like 4-5 more dlcs to it. Use the Control panel or in-game limiters to limit FPS between: 56FPS and 58FPS for 60 Hz Displays. reg" and click merge, follow and allow all the required permissions. I have no stutter or tearing. 13 Quality/Balanced + DLSS 3 Frame Generation with Ray Tracing and Ult Fluid motion frames is really really good in witcher 3 and plague tale. 116FPS and 118FPS for 120 Hz Displays. But in the Witcher 3, my in game frame limiter grays out once I turn on DLSS3, indicating the frame limiter is no longer active. My "fix" was setting everything from ultra to high pretty much, and setting fps limits to 90, the 1% lows are still gonna be shit, but it still feels smoother than 60fps on ultra. On DX11 can get 30fps locked with high settings on mostly everything 95 percent of the time. 2 upvotes · 1. My specs: Ryzen 5 5600X, RTX 3070, 16 You can turn dlss 2 off and keep frame gen on if you'd like so it can be native 4k with RT on prolly at barely locked 60. All of those things mentioned are individual things you can toggle in any game. So it doesn't come from my hardware. femdogg. Try turning off vsync and see if it helps. Hi all - so with the cyberpunk DLSS 3. This ultimately leads to stuttering ingame, when enabling Frame The Witcher 3 Next-Gen Update Changes List. I got an rtx3090 , and an doubleultrawide (?) 5120 x 1440 p ( Samsung G9 ) With normal dlss put to performance i get roughly 52 fps with rt on and set to performance. Most likely, the problem is in the RT/REDengine/CDPR, because Metro Exodus, Deathloop, Dying Light 2 Stay Human works fine. Steam Deck. 1. They improve each tool over time and sometimes add new ones, but some tools require specific hardware. 3. 7800X3D. There was the same problem in Cyberpunk 2077, especially after opening and closing the map, store or inventory. In Script Merger, give Unique Witcher Eyes the priority of 2. Use the frame limiter in-game a few fps lower than your refresh rate. Do you have amd? Amd seems to have issues. Greatpotatoe • 6 mo. Lower all sliders to high. So in their example they were playing a game and with DLSS2 it was at 36 ms of total end-to-end latency for Even looking at the glass floor which appears to be the most demanding area, I see 75-80 fps. Welcome to the official subreddit of the PC Master Race / PCMR! All PC-related content is welcome, including build help, tech support, and any doubt one might have about PC ownership. I tested it for like a hour and the frame rate struggles more in towns and what not then DX11 does. A place to post photos, links, articles and discussions relating to Kent, UK. exe in the Dx12 file as Administrator. All games at max settings native 4K and no DLSS. I kinda found a fix. The thing is, when I enable Ray Tracing, FPS of the titles I tested hover around 50-60 fps (Witcher 3, Cyberpunk Dec 17, 2022 · This might have been posted already, but I found the issue that causes crashing in dx12. scroll to bottom. The fix for me was disabling frame generation, turning V Sync off and limiting the fps to 30, and then enabling frame generation. I recently upgraded my PC and got RTX 4070 + Ryzen 5 5600. I managed to get 90fps out of Cyberpunk after frame gen and it feels totally playable. On DX12 with the same settings it's 30 locked 60 percent of the time Jun 25, 2023 · This is a way to manually update DLSS and DLSS 3 Frame Generation in Witcher 3 to the latest version. It's the DLSS frame generation function. But then of course, the compromise is newly introduced shader compilation stutter and mediocre CPU performance, making bottlenecks commonplace. I enabled RT Global Illumination and Ambient Occlusion ONLY and it worked fine with TAAU instead. r/pcmasterrace. With the mod i get the same results, installed it how explained on the DLSS frame generation is GAME CHANGER, especially in games with heavy CPU bottlenecks e. Of course it would help. This wasn't the plan. Without frame generation, the GPU would send frame 2 to the monitor as soon as that frame is finished (assuming the monitor was ready). Yes it works flawlessly with FRTC (the global fps cap in Adrenaline). But with frame gen they both get significantly higher. If you want to keep RTX on, make sure you decrease Shadow quality, Grass density and Foliage distance, those are major hogs for older cards. djfuturex2002 Dec 14, 2022 @ 12:05pm. Playing 1440p, ULTRA+ with an RX 7900 XT. Here are some things you can try to diagnose and fix the issue: Diagnosis: Possible GPU driver or graphics settings issue causing FPS instability with DLSS 3 enabled. g. RTX 4070 1080P DLSS + Frame Generation and Ray Tracing. 7. It's basically free frames in native 4k for like 90% of it's supporting games. 01 - but am not sure if the update was applied until this morning. With FSR3 frame gen mod we can now use DLSS and AMD frame gen on all RTX gpu in Cities Skylines. x and 2. DigitalFoundry did an excellent video testing DLSS Frame Generation input lag and all the nuances of the tech. Gladly Digital Foundery's video on Witcher next gen came out to prove that there's a problem with the game's code. FSR 3 FG - 105 Average FPS ( minor stuttering and weird effect when looking at fire or a light source) DLSS Quality - 60 Average FPS. Why should I use DLSS3 if Iam already happy with the framerate?-> Its up to you ofc. 60K Members. This actually worked but the game ended up a stutter fest. Also try Windowed mode. Sep 27, 2023 · Basically if you have a 60 Hz monitor and use Frame Gen, it will help get more fps is more crowded areas but you will have too many FPS in less demanding areas. So here's my own 'Optimized RT' settings for a mid-tier system. Best I've ever got with frame generation on a GPU-bound game with a 4090 is 76% gain in cyberpunk, it's 65% in witcher 3. r/LegionGo. They just incremented the version of DLSS since there is a new feature, just like they did from 1 to 2. (Version 3. . 1. 720p is 921,600 pixels. My system: 10600K, 4090, 32GB RAM, Windows 11, most recent Download latest DLSS 3 (frame generation) version Unpack the dll in your witcher3 dx12 . Case 2 - Watch in HD and watch railings on left side as I run by. Someth1ngCl3ver. Had to figure this out the hard way after two days of crashing. Why disable FPS caps? The gospel says you need 2-3 bellow your refresh Rate-> DLSS3 frame generation works in conjunction with Reflex to lower latency, reflex already lowers you cap below the max refresh rate, for 144hz it shows 138. Display is at 100% res 3840x2160. DLSS Performance renders at 50%, so at 2560x1440, you're looking at 720p (1280x720). It seems to be an issue with Witcher 3 getting lost in the new graphics update. ago. You can do two things: change the setting related to crowd density to high or medium and look at curve optimizer for 5800x3d -- that should give you a little more of performance and lower your CPU temps as well. Performance with frame gen disabled is better than before though. If Frame Generation is able to generate more frames than the refresh rate, even though fps is locked at 60 Hz ,120 Hz or 144 Hz (depending on your monitor), latency increases to over 200ms. DLSS in graphics settings is DLSS2 Upscaling and can be used by any RTX cards. The ROG ALLY is a Gaming Handheld created by ASUS/ROG. I noticed ever since the next gen Witcher 3 patch, the frame rates are high on the 4080 tier but with frame generation enabled, there was this slight stuttering, mainly when rotating the camera. I do plan on using ray tracing and I tend to see the 4070ti get below 50's in taxing areas like Novigrad and the 4080 had 60ish. "Added various other small fixes, tweaks, and quality of life changes, including a few secrets to be discovered by players. wccftech. For your reference, that's with all ray tracing options enabled and Witcher 3 stutter fix This tip was brought by someone else on Reddit Good evening! I noticed ever since the next gen Witcher 3 patch, the frame rates are high on the 4080 tier but with frame generation enabled, there was this slight stuttering, mainly when rotating the camera. Also enabled Radeon Anti-lag, stutters are mostly gone. You need to go to the NVIDIA Control Panel > Manage 3D settings > Progam Settings (don't use global settings) Apr 12, 2023 · Originally posted by Doranvel: Vsync is set to "app preference" and GSync on in nvidia control panel, no control panel or third party frame limiters are applied. you have to run the witcher3. Hopefully CDPR can fix this soon, as this feature is really needed when maxing out all the graphical features. Free FPS Boost on top of DLSS. But the game is still unstable. That said, with my rtx3080 12GB/i5 12600k rig, my fps isn't stellar (52-62 more or less), but it's smooth, so rigorous optimization can get you there. I played a lot the past few days, post launch of 4. The series follows Geralt of Rivia, a monster hunter in a universe where people often prove more wicked than beasts. Sometimes it happened when I load my save, frame drops up to 5-10 FPS. PC Bugs & Help. 0 stutter fix for AMD CPUs, I found you can replace the nvngx_dlssg. dll and all interposer files (which start with sl. Take a look at Witcher 3, there are issues on the cpu side, but it also runs worse than cyberpunk 2077 (rt psycho) on any gpu limited scene. If i turn on Frame Generation, automatically, i am near 90-100 fps, without cap fps. 5. If I put on dlss it caps res at 85% and I get between 180-250fps with the fps cap on. READ THE RULES BEFORE POSTING, beware of spoilers if you haven’t finished the game. 5 added ray reconstruction. This list is mostly for the unlisted small changes that the patch notes don't mention. With frame generation, you CPU would only need to be able to maintain 70 fps to get almost the same feel as real 140. 0 stutter patch released for AMD CPUs, I found you can replace the nvngx_dlssg. In summary they found about 10-15 ms of extra latency end-to-end versus using regular DLSS2 where there is no frame generation. Plague Tale requiem, Witcher 3 with full RT, MSFS 2 and Portal RTX. This is probably the issue. #8. If I turn it off with frame generation on and dlss3 on quality (85% res) I get way over 250fps. I think my previous install had reshade and mods. My experience has been amazing with frame generation, very smooth especially with nvidia reflex. The 4090 is up to 150% faster than a 3080 in RT-bound scenarios, but your Solution: Activate accelerated GPU Scaling in Windows. Not seeing DLSS 3 explicitly mentioned anywhere either. I also own a copy of Cyberpunk 2077, and Ray Tracing options are present in that game and functioning perfectly. Only use mods that you know have been updated for the patch, or you know are compatible. (Sometimes drops to 35 fps). The game runs great without RT, but I can sometimes drop as low as 30-40fps with RT, no amount of Framegen and DLSS change anything. I also get hitching once I leave the inventory screen or map screen with DLSS3 on. Steam Deck Steam Gaming. 13) Witcher 3 is currently running on an older version, which is broken, especially when using Nvidia’s 40 GPU Series in combination with AMD’s 7000 CPU Series. Thats why DLSS 3 is so great, because it helps with CPU bottlenecked games too. Display. In these two games, one can enable frame-gen, and simultaniously leave the in-game framerate limiter on. This mod gives each Witcher their own distinct eye color which correspond to their character. Specs - 3060Ti with a heavy OC - R5 5600 - 32Gb DDR4 3200Mhz. L Going from a 3080 to 4070 Ti isn't that bad, especially that FG makes the aforementioned games at max RT playable at high refresh rates where the 3080 wouldn't. . First time playing the Next Gen version. Cpu single thread bottleneck. DLSS 3 Frame generator blurry Grass. Witcher 3 - 60-70fps (in Novigrad, medium settings) FSR3 Frame Generation + DLSS upscaling with 70hz LCD screen. I maxed all settings in Witcher and turned on DLSS 2 + frame generation. If you think it's crazy your 4080 is having trouble digesting this nex gen game, believe me you've got lots of company here. Jul 7, 2023 · The Witcher 3 Next Gen gameplay and performance benchmark at 1080p, 1440p, 4K DLSS 3. This is before the patch that was released today. r/CitiesSkylines. Getting around 40-50 fps outdoors on Velen (haven't reached Novigrad yet thankfully). 13. A 2080Ti should last you longer. 0 is everything 2 was with the addition of frame generation. Even a 4090 paired with a i9-12900k cannot maintain above 60 in this area and hierarch square in novigrad without dlss frame generation. This alone should be enough. Thank you guys for the suggestions, the game looks amazing and I will have to play it for the 3rd time now lol. I installed the new mod which adds fsr3 to witcher 3. Don't forget to download this patch to ensure compatibility with Glowing Witcher Eyes. I have tried frame generation extensively with Spider-Man Remastered, Spider-Man Miles Morales, Witcher 3 and a little bit with A Plague Tale: Requiem. Awful stutter / frame-skipping in Witcher 3, what can I do to fix this? [Video Inside] Case 1 - Watch in HD and keep eye on background. Shades_of_Shadow. Damn I really want to start a new playthrough. 0 update could've been a huge triumph. I wasn't sure if frame generation was worth using specifically in this game because I heard a few issues namely image quality issues and input lag. ROG ALLY. I have a 4090 and can't turn on frame generation. I managed to stop the crashing and stuttering on frame generation. In Script Merger, give this patch the priority of 1. Disable mods if you are using any. The problem is gone if i turn off frame generator, but the game Nope frame generation cannot work with any program that tweaks the image. To replace DLSS 3 frame-gen with AMD FSR 3 in Witcher 3: Next Gen, follow these steps: Download the required FSR 3 mod files form GitHub by Nukem9 using this link. Genuinely didn't expect it to run this well on my RTX 3070. Will try that tomorrow after work. 4x more pixels to render. DLSS Frame Generation - how to enable Hardware-Accelerated GPU scheduling Created 1 year ago Updated 1 year ago With settings Max at 4k, RT ON, with DLSS Balanced, i am near 50 fps average. Im getting roughly between 150-200fps with dlaa. Turn on Vsync in the control panel and OFF in every game. I have the latest NVidia drivers. Enabling RT causes your VRAM consumption to increase over time, eventually resulting in huge frame-time spikes, stuttering and low FPS. I reinstalled the whole game. DLSS 3. With it off I can play for hrs no issue. Fullscreen causes GPU Utilization to max out, fans to spin at max rpm and temperatures to climb into the 70s. The Witcher 3 Next Gen Update has now been out for a few weeks and some of the initial issues have been ironed out by two hotfix patches. The game is badly CPU bottlenecked at 1440p on an RTX 4080 but DLSS 3 allows the card to pump out way more frames by sidestepping the CPU and feels smooth input-wise. 3440x1440 is 4,953,600 pixels - about 5. It is recommended by nvidia to have vsync on when using gsync and frame gen. 420 Online. 5K Online. Off and everything is smooth, but then I can’t use frame generation with my 4090. FG freezes my game without Reshade or any mods (4090). What i'm scared of is that frame gen becomes an excuse to completely forgo any attempt at optimizing a game. Now it's still in "early access" / beta testing, there's some ghosting with the HUD/UI (still fix in progress), some artifacts here and there, and takes a while to set up but it's really impressive stuff when it's actually working. You just have to love PCs. It does however work with Gsync since that can be uncapped. Sort by: Add a Comment. r/ROGAlly. Thanks for the suggestion. Finally can play the game as it should be :) Double your FPS for FREE using FSR 3 Frame Generation Mod [Only RTX GPUs] 86 upvotes · 76. r/FrontiersOfPandora. On PTR, even if V-sync is on "in game" menus, it still tears, but once I turned on V-sync Leaked Mod Let's You Enable AMD FSR 3 "Frame Generation" In Any FSR 2 Game, Supports Both AMD & NVIDIA GPUs. Without Frame generation it runs smooth even with RT on. frame generation greyed out , using 4090FE Witcher 3 - Every Choice GERALT Would Make TW3 NEXT-GEN Update - Patch Notes. Resolution - 1440p DLSS - Balanced - Sharpening Off Nvidia Reflex - On + Boost. -enabling/disabling Low Latency via NVCP. It is the framerate amplifier that circumvents CPU bottlenecks and inserts extra frame in-between every two genuine frames. Except it can. I also fixed the max fps in nvidia control panel to my monitor max of 144hz and now I can play with frame generation. Top 1% Rank by size. If it helped and you're getting framerate you're happy with incrementally start bringing them back up until game drops to what you consider unplayable, restart and go back to previous setting. I was blown away at how smooth games became (RoboCop, Witcher 3 w/ RTX Witcher 3 Ray Tracing RTX 4070 Ti Results. I have been using DLSS 3 (called frame generation in Witcher 3 menu). • 1 yr. Week 1 of ownership. Things were working great until this morning. You just have to pass in VKD3D_CONFIG=dxr11 PROTON_ENABLE_NVAPI=1 %command% in the launch parameters and it works well. I've also upgraded the GPU to 4090 and I'm getting around 80 - 90 fps in cpu heavy areas with frame generation. Cyberpunk and Witcher 3 have bugs where if your framerate ends up being too high w/ DLSS frame-generation it causes stuttering after leaving menus, so I'm wondering if I get ~80 fps normally, could I use frame-generation to only go up to ~120fps? I think the image quality would look better if I generate from 80 real frames-per-second compared It's incredibly important to next-gen The Witcher 3 (DX12) in particular because it's so badly optimized CPU-wise. Correct me if I am wrong. That what's causing the tearing. Then, it will send frame A to the monitor. Not only does it give you high motion clarity but it also smooths over stutters, witcher 3 has antilag+ so if you are running like 90 base frames you are basically getting no input latency and huge fps with ray tracing on an amd card, really impressive stuff. badynski. Sometimes the game refuse to go higher than 40ish fps even if my GPU is at 50% and my CPU is 20-30%. 161 upvotes · 22 comments. The game stutters like crazy after I exit the pause menu, as well during cutscenes and just randomly. Once you turn it off, the crashing stops. At least on the Nvidia side of things, Cyberpunk, Portal RTX, Control, and other RT-based games like Metro Exodus and Spiderman all work with full RT on. 3070/3080 should probably get this same config at 4k. I just bought an RTX 4070 and I have a 1080p monitor, I play most of the AAA games and I bought the card to be able to play the games at max. 2x gain can normally only be seen if you are heavily CPU bound, and there is plenty of leftover headroom for the GPU. Your original method worked for me as well, but I just wanted to try raising it to 120 and decided to try the refresh rate method for smoothness' sake, since I was def feeling the latency when capping frames. Ultra settings with ultra raytracing 1440p. x were all about spatial upscaling. " Please comment below with any NEW neat details (that aren't in the OG game On my 4090 gaming trio it trashes performance the same way Witcher 3 next gen RT does. It doesn't look that much better ether and FSR2 kinda blows on it currently. The update was released on Dec 14th across PC, Playstation 5, and The Witcher is a critically acclaimed fantasy book series created by Andrzej Sapkowski. Added various mods and mod-inspired content to the game to improve visuals and overall game quality. You don't necessarily need a PC to be a member of the PCMR. It has to be untouched for it to generate intermediate frames. It upscales the image from lower internal resolution to native resolution of your Just watched the DF video on DLSS, where they show the rough screen tearing with the 4090 ( I was getting terrible tearing with the DLSS pushing 200 frames on a 120 monitor, with DLSS 3 on), and how on some games V-sync won't work with DLSS. Update: Nvidia DLSS 3 Frame generation causes the game to crash after a few minutes in this patch, when enabled. Witcher 3 FSR3 Frame generation test. the ONLY thing you can't use is the frame generation setting, anything else related to RTX can be set and changed. I do have to toggle in and out of borderless full screen to get FRTC to engage however (due to a bug unrelated to frame generation). 0 added frame generation (requires 40xx) and 3. Though originally written in Polish, the franchise gathered a large international following from likewise acclaimed game adaptions by CD Projekt. Cyberpunk is far less severe, happens when you exit a menu/map and the cinematic that plays on start up. ww wz fc va dr ho mx jo jy mp